Class: Wall

Wall

用于三维中绘制墙体要素

// 添加图层
const layer = new EntityLayer().addToViewer(this.$viewer);
const wall = new Wall([
  new Position(118.78653636, 31.91315607, 40),
  new Position(118.78717476, 31.91365014, 40),
  new Position(118.78773082, 31.91401772, 40),
  new Position(118.78792258, 31.91435828, 40)
]).addToLayer(layer);
wall.setStyle({
  material: Color.fromCssColor("rgba(241,12,12,0.5)"),
  outline: true
});
// 注册 wall 鼠标移入事件
wall.on(MouseEventType.CLICK, evt => {
  console.log(evt);
});

new Wall(positions, height)

overlay/base/Wall.js, line 35
Name Type Description
positions Array.<Position>

坐标串

height Number

墙体高度

Extends

Classes

Wall

Members

attr

覆盖物的额外属性设置

readonlydelegate

覆盖物的代理对象

id

设置覆盖物的业务 id

readonlyoverlayEvent

覆盖物的事件对象

readonlyoverlayId

覆盖物唯一标识

show

覆盖物的可见性

readonlystate

覆盖物的状态

Methods

staticWall.fromEntity(entity){any}

overlay/base/Wall.js, line 130

从 entity 中解析出 Wall

Name Type Description
entity Entity
Returns:
Type Description
any

inherited addToLayer(layer){Overlay}

overlay/Overlay.js, line 242

添加到指定图层

Name Type Description
layer EntityLayer

指定图层

Returns:
Type Description
Overlay

inherited fire(type, params){Overlay}

overlay/Overlay.js, line 282

触发事件

Name Type Description
type *
params *
Returns:
Type Description
Overlay

inherited off(type, callback, context){Overlay}

overlay/Overlay.js, line 270

注销事件

Name Type Description
type *

事件类型

callback *

监听回调

context *
Returns:
Type Description
Overlay

inherited on(type, callback, context){Overlay}

overlay/Overlay.js, line 257

注册事件

Name Type Description
type *

事件类型

callback *

监听回调

context *
Returns:
Type Description
Overlay

inherited remove(){Overlay}

overlay/Overlay.js, line 229

从图层上移出

Returns:
Type Description
Overlay

setStyle(style){Wall}

overlay/base/Wall.js, line 114

设置墙体要素的样式

Name Type Description
style Object

样式可选属性

// 样式参数(可选)
{
  "fill": true, //是否用提供的材料填充多边形。
  "minimumHeights":[],  // 指定 wall 底部的高度数组。
  "maximumHeights":[],  // 指定 wall  顶部的高度数组。
  "material": Color.WHITE, //材质
  "outline": false, //是否显示边框
  "outlineColor": Color.BLACK, //边框颜色
  "outlineWidth": 0, //边框宽度
  "shadows": 0, //阴影类型,0:禁用、1:启用 、2:投射、3:接受
  "distanceDisplayCondition": {
    "near": 0, //最近距离
    "far": Number.MAX_VALUE //最远距离
  }, //根据距离设置可见
}
Returns:
Type Description
Wall